Bell AR/VR Experience: UI/UX

I designed the UI/UX for a tablet-based augmented reality application used to showcase the design, features, and partner integrations of Bell's aircraft fleet. By creating a clean, intuitive spatial interface, I developed a seamless user flow that allows clients to place high-fidelity 3D models into their physical environment and interactively explore key product capabilities in real time.

Tablet App

 

Objective

Technical education, interactive specs, and baseline orientation.

Key Value Proposition

High accessibility, low friction, and structured data entry.

Immersive Flight Simulation: VR Extension

Expanded the tablet ecosystem into a fully spatial environment powered by a synchronized master/slave multi-station network.

VR Flight Simulator

 

Objective

High-fidelity experiential testing and real-time skill validation.

Key Value Proposition

Tactical immersion, deep engagement, and actionable telemetry data.

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