Bell AR/VR Experience: UI/UX
I designed the UI/UX for a tablet-based augmented reality application used to showcase the design, features, and partner integrations of Bell's aircraft fleet. By creating a clean, intuitive spatial interface, I developed a seamless user flow that allows clients to place high-fidelity 3D models into their physical environment and interactively explore key product capabilities in real time.
Tablet App
Objective
Technical education, interactive specs, and baseline orientation.
Key Value Proposition
High accessibility, low friction, and structured data entry.
Immersive Flight Simulation: VR Extension
Expanded the tablet ecosystem into a fully spatial environment powered by a synchronized master/slave multi-station network.
VR Flight Simulator
Objective
High-fidelity experiential testing and real-time skill validation.
Key Value Proposition
Tactical immersion, deep engagement, and actionable telemetry data.
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