American Airlines x Mastercard: Travel Golf VR
As the Art Director, Look Development Artist, and UI Designer, I led a team of artists and developers to build a playful, immersive VR mini-golf experience that transports players to the world's most iconic destinations.
Course Design: Landmarks, Triggers & Obstacles
To make each destination feel like a living, breathing postcard, I designed the courses around three distinct pillars: iconic local landmarks, physics-based triggers, and kinetic obstacles.
Miami: Sun, Sand & Swatting Dolphins
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A vibrant recreation of Ocean Drive, complete with pastel Art Deco hotels, sandy beaches, and neon-lit palm trees.
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Players can putt their ball directly into beachfront lifeguard houses or launch it onto an offshore yacht to trigger a scenic boat ride.
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Players must time their shots to avoid cruising street traffic and dodge beachside dolphins that pop up to swat runaway balls right back onto the green.
London: Royal Roundabouts & High-Flying Putts
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A classic British landscape framed by Big Ben, Tower Bridge, and the massive London Eye.
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A well-aimed shot feeds the ball directly into the passenger capsules of the London Eye, sending it on a high-flying, scenic loop before dropping it closer to the cup.
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Navigating the course means weaving through busy city roundabouts, timing shots across rising drawbridges, and dodging double-decker trolleybuses.
Rome: Ancient Ruins & Destructive Shots
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A classic British landscape framed by Big Ben, Tower Bridge, and the massive London Eye.
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A well-aimed shot feeds the ball directly into the passenger capsules of the London Eye, sending it on a high-flying, scenic loop before dropping it closer to the cup.
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Navigating the course means weaving through busy city roundabouts, timing shots across rising drawbridges, and dodging double-decker trolleybuses.
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