Special Angels Investments: Zion Cemetery
An interactive memorial to Tampa's oldest known African American cemetery — erased under Jim Crow, rediscovered in 2019, and honored across web, AR, and VR. I led the creative direction, co-art directed, visual storytelling, and UI/UX systems.
Recognition: Vega Digital Awards — Gold · Hermes Creative Awards — Platinum
Overview
Zion Cemetery was established in 1901 to serve Tampa's thriving Black communities of Dobyville and Robles Pond. Within decades it was illegally taken, erased from maps, and buried beneath a whites-only housing project. In 2019, ground-penetrating radar confirmed what descendants had long known: an estimated 382 people still rest beneath Robles Park Village.
Our task was to transform this history into a living memorial — an experience descendants could enter, learn from, and carry forward. The result spans three platforms: a fully interactive WebGL journey, a mobile AR experience placed on the land itself, and an immersive VR story guided by spoken word.
Each interactive scene was a living exhibit, with stories woven into the very fabric of every image and document. Here, narratives were not just displayed but waited to be uncovered by the user.
The Challenge
How do you design something beautiful about something brutal?
Every visual decision carried weight. The experience needed to hold grief and reverence without becoming unbearable, and to teach hard history without flattening it into a lecture. Working from ceremonial artifacts, unarchived newspaper clippings, and witness accounts, we built a visual language that lets memory — not tragedy — lead.
The art direction pairs archival truth with symbolic imagery. A recurring figure — a girl in a purple dress, jump rope in hand — represents the lives and childhoods lived on this land. Bold red brushstrokes and maze-like pathways cut across desaturated present-day photography, marking the cemetery's hidden footprint beneath the modern neighborhood. Mixed-media collages layer sepia photographs, protest signs, and physical artifacts into dimensional dioramas of each era.
Building the Visual Language
The journey opens in a luminous hall inspired by AME church architecture — white vaulted arches, tall windows, light pouring in. It was designed as a threshold: a place of reverence that asks the user to slow down before stepping into the history. From this central sanctuary, the space branches into three wings — the maps, the timeline, and the story itself — so navigation feels like moving through a memorial, not clicking through a website.
Designing the Space
The narrative unfolds in three acts: the founding era and its burial ceremonies, the Segregation Era, and the Present Day. Interactive hotspots reveal ceremony traditions, land records, and first-person accounts, letting users set their own pace through the material. To the left of the sanctuary, historical maps trace the land transactions that erased Zion from the record; to the right, a scrollable timeline surfaces unarchived photos and articles year by year.
The interface system had to travel: the same story adapts across desktop WebGL, mobile web AR that lets users stand on the actual site and see what lies beneath, and a VR experience with hand tracking — no controllers — where users reach out and touch the story, guided by a spoken-word poem from Ebony Payne-English. The experience closes with a call to action, connecting users directly with their representatives.
Crafting the UI/UX Journey
Virtual Reality
Special Angels wanted to further the story and tell it in virtual reality, creating new interactions not possible on the web.
The story of Zion was elevated further using the voice of Ebony Payne. Experience the immersive tale now on the Meta Quest Store
Augmented Reality
Each experience we created was also designed to be a launchpad for further engagement on other platforms. Our work on the story of Zion in Augmented Reality proved this by crafting a powerful narrative that enabled the Special Angels organization to secure more funding.
Impact & Awards
The project earned a Gold at the Vega Digital Awards (Cause-Related Websites & Mobile) and a Platinum at the Hermes Creative Awards (Interactive Media). The VR experience was released on the Meta App Lab, and the web experience remains live as an ongoing educational tool — part of a growing movement to recenter marginalized cemeteries through preservation and education.
Voices from the community shaped it throughout, including audio and video from Fred Hearns, President of the Zion Cemetery Preservation & Maintenance Society.
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